Marvel Studios Director of Visual Development- Andy Park started his career as a comic book artist illustrating notable titles such as Tomb Raider, Uncanny X-Men, Excalibur, and many others for a span of a decade. He followed that up by becoming a concept artist for the video game industry working...
(more)Marvel Studios Director of Visual Development- Andy Park started his career as a comic book artist illustrating notable titles such as Tomb Raider, Uncanny X-Men, Excalibur, and many others for a span of a decade. He followed that up by becoming a concept artist for the video game industry working on the award-winning PlayStation video game franchise, God of War. He was one of the leading concept artists on several games including God of War 2, God of War 3, God of War: Chains of Olympus, and God of War: Ascension. For the past over a decade, Andy has been an integral part of the team at Marvel Studios that creates the characters, costumes, concept designs, and visual language of the Marvel Cinematic Universe. He has worked on every single Marvel Studios film since the first Captain America film. About 5 years ago, he was promoted to lead the department on several of the films as the Director of Visual Development including Guardians of the Galaxy: Vol. 2, Thor: Ragnarok, Ant-Man and the Wasp, Captain Marvel, Black Widow, WandaVision, Shang-Chi and the Legend of the Ten Rings, Thor: Love and Thunder and several other upcoming films/projects that can't be named yet.
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